Title: Uber Dork Tower

Description:  Now you can play John Kovalic's Dork Tower characters . . . as they play their characters . . .  IN 3 D D D d d d ...in a magical quest for the ultimate prize where no strategy is too low, no player too Munchkiny, and no rule is safe! Adventure through the land of Aurora, smiting monsters and growing in power, until you are strong enough to challenge the evil wizard in his tower. Slay him and you win . . . fail, and be cast from the heights . . .

Rules:  Steve Jackson Games Dork Tower

Gamemaster:  Andrea Little

Time Slots:       SatE                           


Title: Diplomacy

Description:  Diplomacy - The classic game of negotiation and betrayal. Take on the role of one of the major European powers of 1900 - England, France, Germany, Italy, Russia, Turkey, or Austria-Hungary. Invade your neighbors, negotiate alliances, and be sure you stab them before they stab you. The rules are simple, but it's your ability to build and break alliances that will win you the game.

Rules:  Standard

Gamemaster:  Jeff Johannigman

Time Slots:       SatA                           


Title: Cosmic Encounter

Description:  Play one of the most revolutionary and influential games ever designed. Cosmic Encounter is credited as the inspiration for such later hits as Illuminati and Magic: The Gathering. The rules are simple - invade and colonize the planets of your opponents. But you each have a unique alien power that lets you break the rules in your own special way.  The possibilities and combinations are endless. No experience required.

Rules:  Standard with some expansions included.

Gamemaster:  Jeff Johannigman

Time Slots:      SatM                           


Title: Alhambra

Description:  Use different currencies to construct a Spanish manor castle in this puzzle-like game.  Castles are judged on building types, quantity of buildings, and castle layout, all represented by colorful tiles.  How elaborate can you make your castle and how long will your castle wall be?  Players who have the most building tiles of each type are awarded points depending on the types of buildings you own, and points are awarded for the length of your exterior wall.

Rules:  Alhambra

Gamemaster:  Kathy McCormick

Time Slots:       SatA                           


Title: Frag-O-Rama

Description:  GET READY TO RRRRRRRRRRUMBLE!!!  It's Tournament Night at the Deathmatch Arena.  Come one, come all and test your skills against all comers!!  Big guns and bigger

Rules:  Frag

Gamemaster:  Al Griego

Time Slots:       SatE                           


Title: Axis & Allies Table--Revised, Pacific, or Europe

Description:  Feel like conquering the world?  Why not begin your con with a classic board/wargame!  All three current versions of Axis & Allies (Pacific, Europe, and Revised) will be available, and either 1 or 2 (or 3) games will be run depending on interest level, with the version to be played decided by participants.

Rules:  standard, with errata from Avalon Hill website (gamemaster has these)

Gamemaster:  Ben Bunday

Time Slots: FriE           SatE                            SunM


Title: Fortress America

Description:  Terrorists have rendered the Middlie East oil supply radioactive and unusable.  America has deployed "Star Wars" missile defense and withdrawn from intervention in foreign affairs.  Commies and fascists have taken over Europe, South/Central America, and Asia, and are coming to impose their  will on us!  Come defend home in this Cold War classic, the one with Saddam Hussain on the box (before he was even known as a bad guy)!

Rules:  standard

Gamemaster:  Ben Bunday

Time Slots:      SatM                           


Title: Super Munchkin

Description:  Fly through the city. Smash the villains. Backstab your teammates and grab their gadgets. Be a Mutant, an Exotic, a Mystic, or a Techno. Battle dastardly masterminds, devastating monsters, and invading aliens from the next dimension - from the wimpy Bucketman all the way up to Big Ol' Planet Eater Guy himself - and TAKE THEIR STUFF! With the Electro-Mento-Hat, the Telezapinator, and the (jet-powered) Pogo Stick, no foe can stand before you.

Rules:  Steve Jackson Games Super Munchkin

Gamemaster:  Andrea Little

Time Slots:                                          SunM


Title: Magic The Gathering TCG

Description:  For noobies, or exp. players. Learn new strageties. Play different decks. Win cards/ if ur lucky decks.....depends on how our day went. First session/day is gonna be a learn/assist day for noobies and players. Second day will be a wannabe

Rules:  We'll tell you when you get there (big explanation)

Gamemaster:  David Krohn and Tim Medlin

Time Slots:       SatA                SatMid 


Title: Flux & Family Flux

Description:  he rules are very easy to understnad! If the card tells you to do, it then do it...but you have to use your wits also...it will help...alot!

Rules:  Rules are simple all the cards tell you what to do

Gamemaster:  Tim Medlin an David Krohn

Time Slots:      SatM SatE                               


Title: Royal Bloodbath

Description:  It's not easy being royalty.  You start bloodlines, only to see them exiled.  Try to create an advantage for yourself and keep your rivals from establishing their own bloodline.

Rules:  King's Blood

Gamemaster:  Al Griego

Time Slots:                                          SunM


Title: Midnight Illuminati--late night conspiracy!

Description:  Build The Conspiracy to control the world in this famous, humorous and fun card game by Steve Jackson Games! Spread your influence over the world piece by piece through groups such as Fnord Motor Company, Post Office, Mafia, Int'l Communist Conspiracy, IRS, California, Boy Sprouts, Health Food Stores, Fiendish Fluoridators, Trekkies, Yuppies, Big Oil, American Autoduel Assoc., Goldfish Fanciers, or NFL, among other Violent Liberals or Conservatives, etc.

Rules:  standard

Gamemaster:  Ben Bunday

Time Slots:                              SatMid 


Title: South Pacific Combat - Iwo Jima

Description:  US marines landing on the beach moving inland.  This is a demo game put on Hobby Amor Depot. 28MM Miniatures

Rules:  My own

Gamemaster:  Joe Conejo

Time Slots:       SatA                           


Title: Circus Maximus

Description:  Come one come all to play in this Roman chariot race. See if you've got what it takes to make it across the finish line. Anything can and usually does happen, join in and see if you are one of the lucky ones to cross the finish line or die trying.

Rules:  Circus Maximus

Gamemaster:  Mike Gomez

Time Slots: FriE           SatA                           


Title: War Galley

Description:  Ancient galley combat in the Mediterranean using 1/1200 scale ships.  The system is quick and easy to learn.  Try to ram rake,and board your oppenents galleys or use flame artillery to catch their ships on fire.  To the victor the spoils, to the loser a watery grave!

Rules:  War Galley

Gamemaster:  David Heath

Time Slots: FriE           SatA                           


Title: Trouble in BIO LAB 7

Description:  The super-secret Imperial lab facility known as BIO LAB 7 has sent out a distress call. Bring 250 points of painted figures. No special characters, vehicles, cavalry, or Tyranids.

Rules:  Warhammer 40,000 by Games Workshop

Gamemaster:  Mike McGrail

Time Slots:      SatM                           


Title: Clash of the Titans

Description:  A roving patrol of Imperial Warhounds has found a small mob of Ork Stompers in the devastated western suburbs of Rynns City. Use the building ruins for cover or bash your way thru to get at the enemy.

Rules:  Warhammer 40,000 by Games Workshop

Gamemaster:  Mike McGrail

Time Slots: FriE                                             


Title: Find their flank and turn it!

Description:  There is a Union division anchoring the Army of the Potomac's flank somewhere in the wooded valley to your front.  Your orders are to advance your division, find the enemy's flank and turn it!    Hypothetical scenario using hidden movement and optional command and control rules.  25mm scale.

Rules:  Johnny Reb 2

Gamemaster:  Jason Olson

Time Slots:                                          SunM


Title: Why Can't we be Friends?

Description:  An ISS Dropship has crash landed on Cestus IV. Any and all salvage companies are rushing to retreive the "box" locked inside. Only problem is you want it, I want it, the ISS want it, the Hishen want it, and the BUGS want everyone! Introductory scenario with no expereince needed. Players will command a small group of "adventurers" or soldiers as they make and break alliances to recover the prize. Come see why 5150 is the hot new sci-fi rules.

Rules:  5150 by Two Hour Wargames

Gamemaster:  Ed Teixeira

Time Slots: FriE           SatASatE                                


Title: Trouble in Vineland

Description:  For more than a year there has been no contact from the settlers in Vineland. Eric Ragnarson sets sail in his longship from Greenland to discover thier fate. If you remember the Lee Majors movie "The Norsemen" Your going to love this one. A Dark Ages skirmish game using the Sagas and Shieldwalls supplement to the Montjoie! rules by Two Hour Wargames. Lead a Viking warband into the wilds of Vineland, or command a band of Natives looking for some longhaired scalps.

Rules:  Montjoie!      (Sagas and Shieldwalls exapnsion)

Gamemaster:  Kenneth Sidenblad

Time Slots: FriE                                             


Title: Flint's Gold

Description:  The legendary Captain Flint has met his demise. Rumors abound about his lost treasure in a nearby chain of islands. Several bold Pirate Captains catch wind of the rumor and set off to find “Flint’s Gold.” Command your own 25mm Pirate Sloop in search of treasure, fame and fortune. Fight desperate ship actions, cannibals, Kraken and wild animals alike. At the end of day, only one Pirate will take old Flint’s place as the most infamous Captain in the Caribbean!

Rules:  Flagship Game's

Gamemaster:  Faron Bell and Rich Grove

Time Slots:      SatM SatE                               


Title: Ménage-à-trois

Description:  Near a French fort on the frontier of British claimed Sudan...A Prisoner heads for torture and imprisonment...An important communication link to the realm has at last arrived...The people of the land unite to rid themselves of infidel aggression...Everyone loves a three-way...

Rules:  Battles by GASLIGHT

Gamemaster:  Rob Wubbenhorst

Time Slots:       SatE                           


Title: Air war over Baghdad

Description:  Coalition forces are attempting to reinforce the struggling new government in Iraq.  Insurgent forces launch an attack near Falluja to gain control of the government and destroy the Coalition.  Sound familiar?  It happened in May 1941...Fly as Vichy French, Italian, German, and Iraqi Coalition air-forces against the Insurgent RAF in the skies over Falluja and Habbaniya with an interesting mix of back-water theatre aircraft.

Rules:  Bag the Hun

Gamemaster:  Rob Wubbenhorst

Time Slots: FriE                                             


Title: Battle of Gross-Beeren 1813

Description:  The main French army was around Dresden. Oudinot was sent to attack Berlin with an army of four corps and a cavalry corps, the intent being to destroy the Prussian magazines and to so disrupt their administration that they could not supply any more Landwehr to the field army this year.

Rules:  Volley and Bayonet

Gamemaster:  Dave Bennett

Time Slots:       SatA                           


Title: Reich of the Dead (sold out)

Description:  Its April 1945 and the Red Army has Berlin in a stranglehold.  SS scientist release their final secret weapon, reanimated German soldiers.  Unfortunately the first thing the zombies did was eat their creators. Now Berlin is overrun with zombies and you are a Soviet soldier tasked with finding the secret SS lab and recover the formula for creating zombies.

Rules:  Modified All Things Zombie

Gamemaster:  Dave Bennett

Time Slots:      SatM                           


Title: Aeronef -1886

Description:  Aeronef is a Victoriana Sci-Fi airship game where players command squadrons of flying airships and dirigibles. Command a squadron and battle for control of the Lottanuttin Islands where the precious and mysterious R-matter used to make Aeronefs fly has recently been discovered.  Battle rival commanders, mad scientists and pirates for control of the skies over Lottanuttin.

Rules:  heavily house-ruled Aeronef

Gamemaster:  Kevin Stork

Time Slots: FriE                                             


Title: Return of Le Petit Empereur

Description:  191 years ago, Napoleon returned from exile on Elba, leading to his final defeat at Waterloo…9 years ago, some San Antonio gamers brought “Le Petit Empereur” to the 1st MillenniumCon, keeping dozens of would-be Napoleons, Wellingtons, and Bluchers fighting into the wee hours of the night. Now, 2 of those San Antonio gamers bring back LPE and present “Quatre Bras, LPE style.” Using 25mm figures and the quick-to-learn, fun-to-play LPE rules, the game can host 4 gamers at a time.

Rules:  Le Petit Empereur by Chipco

Gamemaster:  Ed Youngstrom

Time Slots:       SatASatE                                


Title: Sidi Barrani 1940

Description:  The Western Desert Force's assault on the Italian positions around Sidi Barrani.  Game focuses on the 11th Indian Brigade and 7th Royal Tank Regiment's attack on 10 December 1940.  Played in 20mm. RULES ARE FREE ON THE NET AT: http://www.freewargamesrules.co.uk/Rules/World_War_2/SofSteel.html

Rules:  Storm of Steel

Gamemaster:  James M. Johnson

Time Slots:       SatA                           


Title: Blitzkrieg Commander

Description:  WWII randomly generated scenario, Germans vs. Allies, where each team must accrue kill-points and augments these by holding key objectives; each objective is assigned a percentage value ranging from 10% to 25%.

Rules:  BKC

Gamemaster:  Justo Perez

Time Slots:       SatA                           


Title: Storming the Reichstag 1945  (FoW)

Description:  Berlin, April 30, 1945.  The Soviet Third Shock Army prepares to storm the Reichstag, symbol of the Hitler's 1000 year Reich. Hundreds of thousands of Russian casualties were taken in the battle for Berlin to get to this position, all that stands between the Russians and complete victory are die hard remains of Berlin's defenders.  Will the Soviets plant the Red Banner over the Reichstag or will the Germans exact one last butcher's bill?

Rules:  Flames of War, 15mm miniatures

Gamemaster:  Will Burns

Time Slots: FriE                                             


Title: Raiders of the Temple of Bast

Description:  "It is the Antedivian Age...the time after the fall of Atlantis and before the destruction brought about by the Great Flood. It is a time when the Children of the Gods still walked the earth, and fought great wars for their creators. to lead them in battle, the gods invested certain mighty mortals with a portion of their own power - the Harbingers. On the bright sands of ancient Aegyputs, the Harbingers and their armies made war."

Rules:  WarGods of Aegyputs

Gamemaster:  Rick Beidleman

Time Slots: FriE                                             


Title: Aegyptus Invaded!

Description:  A barbarian horde from across the Mediterranean has invaded Aegyptus seeking to pillage it's temples and desecrate the tombs.  The Anubi have answered the call to defend the dead from the maruading Spartans. This is a playtest demo featuring both WarGods of Aegyptus and WarGods of Olympus.

Rules:  WarGods of Aegyptus

Gamemaster:  Rick Beidleman

Time Slots:      SatM                           


Title: Star Wars, A Space Western

Description:  That pesky rebel gang is gettin out of control again and this space ship ain't big enough for the two of us.  Time to get your posse together, draw your blasters and see who's leavin' town!

Rules:  Legends of the West

Gamemaster:  Jason Olson

Time Slots:                              SatMid 


Title: Battle of Kursk

Description:  This takes place on the Eastern Front.  The German army is trying to destroy the Russian army.  There will a variety of weapons, airplanes, and tanks: Tigers, Panthers, Panzer III/IV's, 88's, Fernidands, T34/76's, T70's, KV1/2's Shermans, Matildas, Churchills, etc...  Also, there are troops. The rules are a combination of Rapid Fire and Flames of War. The rules are on ONE page, so it is EASY to learn.  20mm (HO)

Rules:  Firepower Rules (Homemade)

Gamemaster:  Scott R. Davis

Time Slots: FriE                                             


Title: Battle of Stalingrad

Description:  This battle is for the control of Stalingrad between the Russians and Germans. I will have a destroyed city, railroad trains/tracks, rubble, and other accessories to make the game look realistic. There will be troops, airplanes, and tanks: T34/76's, Panzer III/IV's, cannons, Vicker machine gun/rocket Russian crews, etc...  Firepower rules are on one page, simple, and are a combination of Flames of War and Rapid Fire. (20MM or HO scale)

Rules:  Firepower (Homemade rules)

Gamemaster:  Scott R. Davis

Time Slots:      SatM SatA                               


Title: Babylon 5: A Call to Arms- Armageddon

Description:  In the Universe of Babylon 5, Nothing is ever as it seems. A Narn fleet is Jumping into the Ragesh III system to destroy a Centauri Forward Outpost...This is an Easy and Fast-playing game of Space Combat by Mongoose Games with tremendous explosions and giant ship-slicing Lasers! Fun for All!

Rules:  Babylon 5: A Call to Arms

Gamemaster:  Mike Wikan

Time Slots:      SatM SatA                               


Title: More Trouble in BIO LAB 8

Description:  With the lose of BIO LAB 7, BIO LAB 8 was built in an abandoned mining asteroid. It seems there is trouble aboard (AGAIN!!). Bring 400 points painted figures. The corridors are only 25-30mm wide, so leave the tanks at home. Forces of several different races will be available. Trophy for winner!

Rules:  Games Workshop-Warhammer 40,000

Gamemaster:  Mike McGrail

Time Slots:       SatA                           


Title: Cortez at Otumba

Description:  The Aztecs have driven Cortez and the Conquistadors from the capital, and now have also cut off their retreat at Otumba. Can Cortez break-through and save his destiny?  15 mm game using one page rules, and driven by hand of action cards.

Rules:  Battle Cry (heavily modfied)

Gamemaster:  Ray Kunstmanas

Time Slots:       SatA                           


Title: Troy

Description:  The Trojans and their allies seek to drive the Greeks from the Plain of Illium and into the sea.  Much depends on the valor of heroes and the intervention of the gods.  15mm game using one-page rules and hand of action cards.

Rules:  Battle Cry (heavily modified)

Gamemaster:  Ray Kunstmanas

Time Slots: FriE                                             


Title: Force Z meets Kurita

Description:  A "might have been" night encounter between Prince of Wales and Repulse with Japanese heavy cruisers and destroyers.

Rules:  GQ3 or GQ1/2

Gamemaster:  David McLellan

Time Slots:      SatM                           


Title: The British Have a Beef with Sihayo

Description:  Accusations of border violations involving the sons of inkhosi Sihayo kaXongo provided a pretext for the British invasion of Zululand in January 1879, and Sihayo's Kraal was particularly targeted for a punitive operation. As the Queen's redcoats, your task is simple: burn Sihayo's homestead, abscond with his cattle, and put the fear of God in these natives. Or, fight for the Zulus, and your task is even simpler: don't let the white man push you around!

Rules:  The Sword and the Flame

Gamemaster:  Everett Chun

Time Slots:       SatE                            SunM


Title: The Kingmaker Makes His Move

Description:  Richard Neville, Earl of Warwick, challenges the rule of Edward IV during the Wars of the Roses.  This will be a 25MM set piece battle with multiple players, allowing for historical treachery, confusion, surprise, etc.

Rules:  Modified Might of Arms

Gamemaster:  Jim Dunnam

Time Slots:      SatM                           


Title: Kursk at 5000 Feet

Description:  The battle for Kursk is now in its third day. Your squadron has been assigned to patrol the front looking for more targets of opportunity. Fw-190's and Me-109's battle and La-5's and Yak-9's for superiority of the air over one of the largest tank battles in history. These rules are very similar to Blue Max (or the familiar Canvas Eagles) and uses 1/200 scale aircraft miniatures.  Everything needed is provided.

Rules:  Warbirds in Miniature (Aerie Games)

Gamemaster:  Brett Glover

Time Slots:       SatA                           


Title: Aironef 1886

Description:  Aeronef is a Victoriana Sci-Fi airship game where players command squadrons of flying airships and dirigibles. Command a squadron and battle for control of the Lottanuttin Islands where the precious and mysterious R-matter used to make Aeronefs fly has recently been discovered. Battle rival commanders, mad scientists and pirates for control of the skies over Lottanuttin.

Rules:  modified house rules

Gamemaster:  Kevin Stork

Time Slots:       SatA                           


Title: Destroy the Rebel Base!

Description:  Imperial walkers have reached the perimeter!   The rebels must deploy and coordinate their defenses to protect the shield generator or all will be lost.  6mm grand tactical game

Rules:  NetEpic 5.0

Gamemaster:  Jason Olson

Time Slots:       SatE                           


Title: Battletech Custom Madness

Description:  A free-for-all using custom designs.  All level 2, mixed-tech is fine.  Only limit is that there can't be more than one pulse laser on a unit.  A couple of house rules will be used.

Rules:  Battletech Master Rules, with some house mods.

Gamemaster:  Chris Friede

Time Slots:       SatE                           


Title: Imperial Walkers on the North Ridge!

Description:  Imperial walkers and supporting AT-STs are attacking the base, but this time it's on a desert planet, not Hoth! Can you keep these behemoths from breaking through the perimeter defenses? It's players versus the GM in this fast-paced game that uses WOC's Star Wars miniatures. You have to see the size of the AT-AT to believe it! Prizes will be awarded.

Rules:  Chain Reaction or Nuts! (modified), by Two Hour Wargames

Gamemaster:  Ben McCulloch

Time Slots:       SatA                           


Title: Get Off The Beach!

Description:  You've been taking fire ever since you could make out the island in the distance. You were lucky so far, but now you and your squad of Marines are pinned down by a hail of machine-gun fire. Where are those Shermans when you need 'em! Get your men off the beach and take those bunkers! It's the players versus the GM in this fast-paced game of cooperation and sheer nerve. Prizes will be awarded.

Rules:  Nuts! By Two Hour Wargames

Gamemaster:  Jeff McCulloch

Time Slots: FriE           SatM                            SunM


Title: Moby Dick

Description:  Call you Ishmael. There she blows! Join with the whaleboats of the Pequod in the search for Moby Dick.  Each player will man one whale boat with crew.  Harpoons provided.  BYO Grog !  Oh... don't lose a man over board.. there be sharks!  This game was awarded top honors at this year's Historicon.

Rules:  House Rules

Gamemaster:  Jim Dunnam and Mike Gesser

Time Slots:       SatE                           


Title: For a Few Cows More

Description:  The legends of Cowtown return yet again.  Sheriff Dawson, El Guano, The Cavertys and all the rest have returned to keep the peace or bring havoc to the kindly citizens of Cowtown yet again.  The good, the bad, or the ugly which ever side you take this long running Millennium favorite returns for another year of fun. Everything needed to for this game is provided.

Rules:  The Rules With No Name (with minor modifications)

Gamemaster:  Brett Glover

Time Slots:      SatM                           


Title: Warmaster Ancients

Description:  Premiering in the USA - the new Warmaster Ancients Army List Supplement. Also Showcasing two brand new armies created just for the Supplement. A must see event. Will teach to play.

Rules:  Warmaster Ancients

Gamemaster:  Blake Radetzky

Time Slots:       SatE                           


Title: Sting of Scorpion (sold out)

Description:  North Africa, 1940-1942. 15mm. The Long Range Desert Group (LRDG) raided behind German and Italian lines wrecking havoc upon enemy airfields and supply dumps. Only the bravest and toughest men were up to this dangerous challenge. Superbly painted figures. Table terrain will be Gamescape Geohex mat and a Middle Eastern Town from Crescent Root Studio.

Rules:  Flames of War

Gamemaster:  John Anhaiser

Time Slots: FriE                                              SunM


Title: RoboRally

Description:  Against the other computers, you program factory robots and pit them against each other in frantic, destructive races. Be the first to touch the flags and you win it all: the honor, the glory, the grudging respect of the other computers. But first you have to get your robot past obstacles like pits, lasers, moving conveyor belts and, of course, all the other robots! Will teach, supplies provided.

Rules:  RoboRally

Gamemaster:  Tony McCormick

Time Slots:                              SatMid  SunM


Title: Canvas Eagles

Description:  WWI dogfights in the air over the trenchlines. LSHM Challenge-winning game board presented by San Antonio's Johnnie Rodriguez is a convention standard. This double-timeslot event (Sat Morn through Sat Afternoon) will allow players to come and go as they wish. Rankings will be determined from the summation of all stats and badges awarded. You only need to register in this one time slot. New players encouraged to learn.

Rules:  Canvas Eagles

Gamemaster:  John R. Rodriguez

Time Slots:      SatM SatA                               


Title: FNG:  Nowhere to hide

Description:  Vietnam, 1968.In the aftermath of the Communists diasterous 1968 Tet Offensive, a reporter for a major US peridical accompanies a unit of US Army grunts on a sweep deep into one of the enemy's mythical  "safe zones" in search of an important cache.  Will they turn up the goods, or stir up a hornets nest?

Rules:  FNG by Two Hour Wargames

Gamemaster:  Darby Eckles

Time Slots:       SatE                            SunM


Title: War of the Worlds-Defense of Woking-The Original!

Description:  "No one would have believed in the last years of the 19th Century that human affairs were being keenly and closely by intellegences greater than man's and yet mortal as his own." No A-Bombs, Flying Wings, or Tom Cruise here. It's "pluck and courage" against the invader. Classic Charles Stadden 30mm Brits, HG Walls Martian Warmachines, and exquisite terrain makes for a GREAT game! Can you stop the advance to London and buy time for the Queen's escape?

Rules: 

Gamemaster:  Steve Miller

Time Slots:       SatA                           


Title: Formula de

Description:  Formula Dé is a racing game in which the cars' top speeds are limited by having to end a certain number of turns in each curve of the racetrack. This can be tricky, because although players can regulate their speeds by choosing which gear to be in and each gear allows a certain range of movement, the exact amount of movement is determined by roll of die. Will teach. Supplies provided.

Rules:  Formula de

Gamemaster:  Kathy McCormick

Time Slots:      SatM                           


Title: Those who Dare!

Description:  North Africa, 1942. The British Special Air Services (SAS) first airdrop in 1941 was a disaster. Witnessing the success of the LRDG, the SAS modified their own jeeps armed with multiple machine-guns and loaded them down with water, food, and enough fuel for their deep desert missions. Table terrain will all be from Terrain Mat - Landscapes For Wargamers.

Rules:  Flames of War

Gamemaster:  John Anhaiser

Time Slots: FriE                                              SunM


Title: City of the Dead - WarGods World Campaign

Description:  Rumors from the desert have made it to the ears of many in Aegyptus that the lost city of Ankhara been found, and untold wealth awaits within. Foolish Tomb Robbers flock to the Lost City, seeking wealth and ancient items of magical power. Typhon seek to protect the location while desperate Anubi struggle to hold back the undead. It is a place of danger, but promises great renown for the bold. Do you have what it takes to conquer the Lost City of Ankhara? This event is part of the Crocodile Games World Campaign.The results will have lasting effects on the overall outcome of the game.  Players are required to bring a 1000pt warband with a Ka 1 harbinger.  If you played in the GenCon games, you may use the same warband, including any advancement, but please contact me upon registration.

Rules:  WarGods of Aegyptus

Gamemaster:  Rick Beidleman

Time Slots:                                          SunM


Title: Bad Day at Bestine

Description:  Star Wars Skirmish Action in the Tatooine capital city.  Fast paced man to man skirmish game.

Rules:  Home Grown  rules for Star Wars Skirmish Battles

Gamemaster:  Ken Sidenblad

Time Slots:                                          SunM


Title: The Alamo – Fannin’s Decision

Description:  The Alamo with a theoretical twist….Fannin decides to leave Goliad and go to the aid of the Alamo bringing with him an additional 200 volunteers. Can 400 defenders hold off Santa Ana’s 1,500 Soldatos?  The Alamo was the winner of the 2005 Historicon Game Master Award and 2005 Millennium Con LSHM Challenge Cup. One to one figs with the official defenders individually named. Skirmish rules on one page.

Rules:  Home grown

Gamemaster:  Michael Gesser

Time Slots: FriE                                             


Title: Alexander; Lord of Asia!

Description:  Alexander has crossed into Asia, and it is up to Darius to stop him!  Prizes: "The Campaigns of Alexander" by Arrian,"History of the Persian Empire" by Olmstead  and Oliver Stone's "Alexander" (must be 17)

Rules:  Ancient Empires 2nd edition

Gamemaster:  Greg Pitts

Time Slots:       SatA                           


Title: Blue Danube – Essling 1809

Description:  The Battle of Aspern-Essling May 1809.  Napoleon crosses the Danube and faces a superior Austrian force under the command of Archduke Charles. It marked the first large-scale defeat of the Emperor in person. History argues that Charles wasted his time charging the villages and should have sent his forces around them and cut Napoleons men off from their line of retreat at Lobau Island. Let us find out what happens…

Rules:  Saga Publication's Napoleonic Warfare

Gamemaster:  Michael Gesser

Time Slots:      SatM                           


Title: Raid on Raven's Bush

Description:  Old Pete Moss made the best whiskey in Glen Mayhem but at age 99 drinking finally killed him; 2 local Reiver Lords & the Constable each claim Pete's legendary still & the kegs from his last run, while Pete's grandson (Wee Petey) & retainers stand swayingly defiant!  Along with vying for the favor of Petey's niece (enchanting Gillian MacElroy), there's plenty of Feuding, Fighting, Felony & Philandery for All!

Rules:  Modified Mordheim

Gamemaster:  Michael Miller

Time Slots:      SatM                           


Title: Babylon 5: Shadow Dancing

Description:  The Alliance fleet engages the Shadows for the first time. Minbari, Narns, Vree, Abbai, Drazi, Gaim, Brakiri, and a few Humans take on a huge Shadow fleet. Babylon 5 Fleet Action ships with destruction aplenty.

Rules:  Thebeau's Star Combat

Gamemaster:  Glen Taylor

Time Slots: FriE                                             


Title: Lord of the Rings Attack of the Mumakil

Description:  LSHM San Antonio present a grand battle based on the Lord of the Rings. Brave Rohirrim try a desperate charge against the huge Mumakil of the Harad legions. Can the great beasts be stopped by the Riders of Rohan?

Rules:  Lord of the Rings by Games Workshop

Gamemaster:  Tony Lopez

Time Slots:       SatE                           


Title: Warmaster Ancients All Out Super Action Double Feature

Description:  Join in one of two games. In one board tatoo'd Galacian fanatics test a Successor army's arete. Will trousers be next year's fashion statement at the forum? On the other board the Carthaginians throw elephants, Numidians, and Gallic horse charging into a grim Republican Roman line. Or will the Romans strike first at the vulnerable Libyan foot? Learn a fun and subtle ruleset and see what all the buzz is about.

Rules:  Warmaster Ancients

Gamemaster:  Mike Fischer

Time Slots:                                          SunM


Title: Battle of the Java Sea - Historical WWII Naval in 1/2400 scale.

Description:  February 1942: It is a dark time for the allied naval forces in the pacific. The mighty US Pacific fleet is reeling at Pearl Harbor. British Force Z is sunk off Malaya. Hastily thrown together, the ABDA (American, British, Dutch, and Australia) Float led in strength by the heavy cruisers USS Houston and HMS Exeter, and commanded by Dutch Admiral Karel Doorman, steam to meet destiny against the mighty Imperial Japanese Navy at the Battle of the Java Sea.

Rules:  General Quarters or Officer Of the Deck (unpublished) - table will decide.

Gamemaster:  Randall Wood

Time Slots:       SatA                           


Title: HOTT Tewkesbury, 1471

Description:  Following the loss of his crown, Edward IV somehow managed an incredible reversal of events. Now, on the field of Tewkesbury, he faces his most dangerous enemy, the mother of the rival heir, Queen Margaret. Join the Yorkists or Lancastrians in a good old-fashioned sluggo using the surprisingly fitting rules set Hordes of the Things.

Rules:  WRG's Hordes of the Things

Gamemaster:  Steve Schifani

Time Slots:       SatE                SatMid 


Title: Northern X-Files

Description:  Scully and Molder's pursuit of strange, unexplainable phenomena have taken them to a distant and strange town called Cicely, Alaska.  The only thing that proves to be stranger than the mystery that brought them there are the people themselves.Take a trip to TV-land in this bizarre mix of two fan favorites from the '80-'90's, X-files and Northern Exposure.(http://www.mimgames.com/window/)

Rules:  The Window

Gamemaster:  Lindsey & Joe Ipsen

Time Slots:       SatA                           


Title: The Secret of D-Day

Description:  On June 6, 1944, a mighty armada crossed a narrow strip of sea from England to Normandy, France.  This moment of valor is known to have been the breaking point of the Nazi forces, but in times of great duress, common men are said to have performed great deeds.  This is their story.  (This is a superhero game inspired from, but not necessarily using the rules and background, of Godlike)

Rules:  Godlike or Aberrant

Gamemaster:  Joe Ipsen

Time Slots:       SatE                           


Title: The Binding of a God

Description:  The mighty reptilian Sethregoran Empire has pressed the mages of the Black Coil to create the perfect servitor race.  Play mighty heroes of this corrupt and evil empire in their quest to bind the very essence of life and creation into a form that will do their bidding.  (This is a stand-alone game based off of a setting created by Paradigm Concepts, the world of Living Arcanis). (http://www.paradigmconcepts.com)

Rules:  D20 Arcanis

Gamemaster:  Joe Ipsen

Time Slots: FriE                                             


Title: ARDUIN

Description:  Where is the thruth? it is for you to find when an old friend of the party is accussed of muder. some where in this town is the truth. will you be able to find it before the sentence is carried out? for 4 to 6 players. no experience nessary.

Rules:  arduin

Gamemaster:  steven lee coston

Time Slots: FriE           SatM                            SunM


Title: Classic Battletech - Bloodname

Description:  The Classic BattleTech Trial of Bloodright (or Bloodname) Tournament is a single-elimination tournament. In the Trial of Bloodright, maps and ’Mechs are chosen according to the concepts of Hunter and Hunted. Prior to play, opposing players roll 2D6; the winner chooses who is the Hunter and who is the Hunted. The Hunter chooses the weight class of the ’Mechs (Light, Medium, Heavy or Assault) to be used by both players.

Rules:  Revised BattleTech Master Rules™ (Level 2) Click Tournaments on Menu

Gamemaster:  Frank Crull

Time Slots: FriE                                             


Title: Classic Battletech - Open

Description:  The Classic Battletech Open is a three round tournament designed to determine the “best” overall player. This player should be able to succeed regardless of unit type or technology base. During each round, a player will control a lance of four different Classic Battletech units. Each player determines the exact composition of his forces.

Rules:  Revised BattleTech Master Rules™ (Level 2) Click Tournaments on Menu

Gamemaster:  Frank Crull

Time Slots:      SatM                           


Title: Classic Battletech - Gunslinger

Description:  The Classic BattleTech Gunslinger Tournament uses single elimination and is designed to determine the “best” player in single-’Mech competition. For each game, each player must choose a different ’Mech chassis - not a variant or alternate configuration - using the Level 2 Inner Sphere technology base. The individual player may choose the tonnage and type of BattleMech. MechWarrior skills are assigned using the Gunner/Piloting Table.

Rules:  Revised BattleTech Master Rules™ (Level 2) - Click Tournaments on Menu

Gamemaster:  Frank Crull

Time Slots:       SatA                           


Title: DBM 3.1 Tournament

Description:  Version: DBM 3.1. Army Books 1- 4, 2nd edition. Scale: 15 mm on 6'x4' table.  List: 400 AP (two lists using the same army, same year, same geographic region, same general)if in by November 1st, otherwise 1. Lists to Patrick Sweeney (DBM coordinator). Time:  3.5 hours per game ending in defender bound. Blitz rules to be used. Scoring: 15:0  Gulf South rules in play.  Meal times to be determined by game progression.  Participants are encouraged to provide their own ground cloths and terrain.

Rules:  DBM 3.1 download rules

Gamemaster:  Patrick Sweeney

Time Slots:      SatM SatASatE                         SunM


Title: Battletech Unlimited Tournament

Description:  Use 6000 BV to design a force of Mechs, vehicles, infantry, and or Protomechs any way you like using legal published designs (no ASFs, but VTOLs, artillery, and special ammo is okay).  You must have between 2 and 6 units and pay for pilots out of your 6000 BV.  Three round tournament with a playoff if needed.Unit variants used in one round may not be used in any other.

Rules:  Battletech Master Rules with floating crits

Gamemaster:  Chris Friede

Time Slots:                                          SunM


Title: HoTTMilly

Description:  A 40mm frontage HoTT "Hordes of the Things" Tournament. Terrain Provided. Loaner Armies available. Awards for 1st & 2nd Places, Best Stronghold, Best Painted Element, Most Generals Killed, Worst Dice Rolls. Will teach to play. Have Fun!

Rules:  Hordes of the Things

Gamemaster:  Blake Radetzky

Time Slots:      SatM